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Socoder -> Off Topic -> Ourobo Ware (Snake Eater)

Fri, 27 Jan 2012, 13:27
JL235
I need a gameplay idea, something involving a snake biting it’s tail
Fri, 27 Jan 2012, 13:27
shroom_monk
Make Snake, except that when you hit yourself, rather than die, you bite yourself into two smaller snakes, who are both controlled by the same input. If you lose a bit of length each time you split, eventually all your snake will be gone. Or something. That's the best I can come up with right now.

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A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Fri, 27 Jan 2012, 13:56
Jayenkai
Waggler game, keep tapping left/right to eat the tail.. Gets harder as you go. Score = time taken!

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Fri, 27 Jan 2012, 17:01
Afr0
Make a Snake Online game where thousands of snakes can try to bite each other in their tales in real time, while chatting to each other!!
Every time your tail is bitten, you respawn at the graveyard and your score is reset to 0. The game could have a scoreboard that is updated in realtime.
You could also have powerups spawn at random places. Just remember that the map(s) would have to be huuge in order to accommodate thousands of players!

Edit: Blimey, this seems like a really fun game! I should write this idea down somewhere if Diablos doesn't want it...

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Afr0 Games

Project Dollhouse on Github - Please fork!
Fri, 27 Jan 2012, 21:05
JL235
I need very small ideas, we've decided on a Wario Ware clone. It's awesome so far!
Fri, 27 Jan 2012, 22:01
Jayenkai
Sounds cool!
Good luck..
Sat, 28 Jan 2012, 04:17
shroom_monk
Maybe make something just like normal snake, but the pellets are attached to the very end of the tail. You have to eat the pellets, but the skill is in just hitting the pellet and not the rest of your body.

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A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Sat, 28 Jan 2012, 08:40
spinal
That would be nice and hard, especially when eating a pellet = growing, so you'd have to move out of the way quite fast!

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Sun, 29 Jan 2012, 12:02
dantheman363
Have a snake move around and it gets points each time it bites its tail. The snake must move around the forest environment without crashing into anything or touching anything. Once the snake touches something, you lose. The snake speeds up gradually during the game.

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Extraterrestrial Grail
Sun, 29 Jan 2012, 13:50
JL235
It is done now! I also added Shroom's suggestion (although before he suggested it).

Here are the results, in only around 40 hours!
[pmc]joe/ourobo-ware[/pmc]
Sun, 29 Jan 2012, 14:01
shroom_monk
That's pretty fun! Nice one!
Sun, 29 Jan 2012, 17:17
Jayenkai
Woot!
Well done on all that in such a short space of time.

(Damn people's art skills!!! grrr!)

As a minor quibble, I'd suggest less instructions. The delay between rounds is really quite noticable compared to Wario Ware, where a single word popped up ingame.


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Sun, 29 Jan 2012, 17:28
JL235
I'd be up for making a second version, which is the same, but lots more levels (and more polish).

Thoughts on what that could include???
Sun, 29 Jan 2012, 18:23
Jayenkai
I'd sit down with WarioWare for 20 mins, and jot a few ideas down whilst you go!
.. That's not idea theft, btw. Merely "inspiration!!"

Snake Target : 10 dots on screen, target of rnd(3,7), if the player eats more or less than the target, they lose.

Snake Gets : Blockman Gets rules.. Don't not eat..

Snaketris : T block falls, with heads and tails at the 3 available points. Mess of tiles at the bottom with more heads and tails dotted about. Only one rotation and space will fit, in such a way that the heads and tails connect.

Snake Twist : Kinda similar.. tiles of snakes cover the screen. 4 main snakes, at top, bottom, left and right.. Tap an associated cursor key to rotate them 90 degrees so they line up to eat the surrounding snakes.

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Mon, 30 Jan 2012, 05:05
Afr0
I'd be up for letting you use my Snake Online idea, since I don't have time to work on it yet. It would be a good excuse for you to include networking features into PMC!!

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Afr0 Games

Project Dollhouse on Github - Please fork!
Mon, 30 Jan 2012, 05:25
spinal
Afr0 could probably come up with a way to make drinking a cup of tea into an mmo.

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Check out my excellent homepage!