-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|570|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Toaster

Terrain

14th November 2007

Thanks your code works but its rather spotty.. I think I know what to do now. Does anyone know how to paint textures on to the terrain with like a base layer then different alpha layers??


Toaster

Terrain

13th November 2007

Okay here's skybox code that I use.
[code]Function loadskybox(Frontm$,Leftm$,Backm$,Rightm$,Upm$,skyX=100,skyY=100,skyZ=100)
m=CreateMesh()
;front face
b=LoadBrush( Frontm$,49 )
s=CreateSurface( m,b )
AddVertex s,-1,+1,-1,0,0:AddVertex s,+1,+1,-*snip*


Toaster

Terrain

13th November 2007

Yeah I looked at it but you can only raise like one section of terrain at a time. Theres no tool sizes. :P I have stuff for skydomes and skycubes if you want it..


Toaster

AVI to FLV?

13th November 2007

Super is really good I use it alot since it can convert to 3gp I use it to convert cartoons to my cell phone sometimes when I have time I like to watch like Tom and Jerry on my cell phone! :D Since I have a one GB memory card for it I can also convert an e*snip*


Toaster

Terrain

13th November 2007

Yeah I can load a terrain by opening up a hieght map but I would like to know how to modify the terrain like raise and lower it. Something with tool sizes and painting the terrain. Its for my editor right now I can load a terrain but if my users could edit*snip*


Toaster

Terrain

12th November 2007

I am having trouble with terrains. I want to create a terrain editor that can save the terrain to B3D and can paint the terrain with differant textures. Does anyone have any examples source code??
Thanks,
Toaster


Toaster

Waves

11th November 2007

I fixed it with the help of some people.. In case any of you were wondering how do I do waves with terrain well here it is..
[code]Graphics3D 800,600,32,2
Global camera = CreateCamera()
Type twave
Field h,x#,z#,place,dir,num
End Type
Type wave
Fie*snip*


Toaster

Waves

11th November 2007

Hello I am trying to get waves to work there suppose to align to the terrain. It also sets the direction in which the wave is to be seen at. Right now I think it should work but all I get is a MAV and it points to render world.
Thanks for any help you can*snip*


Toaster

Place Mesh

22nd October 2007

Hey everyone I am having some problems with my editor when I place a mesh it gets really nasty.. :P I am trying to place it but when I move the camera the movement is all messed up.... so left would be right or up would be down....
[code]
xt = MouseXSp*snip*


Toaster

{WIP} FPS Alpha Demo

9th October 2007

Alpha demo for a coming FPS game.


Toaster

Bump Mapping

2nd October 2007

Just a short short demo of blitz3D and bump mapping..


Toaster

{WIP} Nano FPS

2nd October 2007

Well I've started work on a 3D FPS shooter game I really have no clue what it's going to be called. There's more details on the project like a first draft of the story line and so forth. If you have any ideas please post them on my forums!! Grin
Website *snip*

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