123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|610|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Handheld Coding -> Anyone seen this yet ?

Sat, 11 Sep 2010, 10:39
steve_ancell
www.macrumors.com/2010/09/09/apple-opens-app-store-to-third-party-development-tools-publishes-review-guidelines/

Does this mean we finally get a Blitz product for use on iPhone ?
Sat, 11 Sep 2010, 12:35
Stealth
Yep.
Sat, 11 Sep 2010, 13:00
Jayenkai
On the onehand, fuckityfuck, I learned all that and it's pretty much wasted.
On the other hand, it's been one hell of a learning experience.

I'll be sticking with this, I've put too much into it to just throw it all away.

Ps, 4 people clicked it on the newsletter..

-=-=-
''Load, Next List!''
Sat, 11 Sep 2010, 13:27
spinal
I'd be more than happy to see an official way to code apps on a windows PC, as long as the language isn't insane to learn.

-=-=-
Check out my excellent homepage!
Sat, 11 Sep 2010, 13:32
CodersRule
You'll still need XCode and a Mac to do it.
Sat, 11 Sep 2010, 13:35
Jayenkai
Yeah, as much as all these will simplify things, you still need...
A) a mac
B) spend 167 hours trying to attach the 17,000 licenses to your code
C) spend 178 hours strapping the distribution license onto it, too!!!

-=-=-
''Load, Next List!''
Sat, 11 Sep 2010, 13:38
spinal
You know, if Nintendo didn't charge £10,000 for their dev kit, I would consider doing legit DS or DSiWare and try to make a little money out of it (which would help a little with the motivation too).

-=-=-
Check out my excellent homepage!
Sat, 11 Sep 2010, 13:42
Jayenkai
Not just £10,000.. They also want you to be "published", so, in their eyes, my 200 games are worthless..

-=-=-
''Load, Next List!''
Sat, 11 Sep 2010, 14:08
Stealth
This looks interesting. I don't want to learn objective-C and this would make iPhone dev a lot easier.

I have a Mac. If you guys want to do iPhone dev, I'll be more than happy to compile it up for you.

-=-=-
Quit posting and try Google.
Sat, 11 Sep 2010, 14:52
spinal
Cool, send your programs away for someone else to test... just like in the 70's. I assume you will require the code on numbered paper punch cards? We would expect results in under one month though.



> Reveal 🔎

-=-=-
Check out my excellent homepage!
Sat, 11 Sep 2010, 15:09
Jayenkai
Having experienced the total pain-in-the-ass that is "Trying to get all of my own set of licenses in order", I'm going to wish Stealth the best of luck, in trying to desperately switch between his own profiles, and other folks profiles!

..
God knows I ain't attempting it!!

|edit| And, second to that, iPod Touch 2nd gen (that 8gb one you just bought) is VERY slow compared with the emulator. Don't trust the emu's speed.. |edit|

-=-=-
''Load, Next List!''
Sat, 11 Sep 2010, 15:35
Stealth
Pff. I've got a new Macbook Pro. Here are the specs:

Intel Core i7
4GB Memory
500GB hard drive
NVIDIA GeForce GT 330M with 512MB

-=-=-
Quit posting and try Google.
Sat, 11 Sep 2010, 16:13
steve_ancell
LOL @ spinal
Fri, 24 Sep 2010, 00:20
LostUser
I've been looking at Phonegap and Appcelerator Titanium (both use HTML5/CSS3 in different ways) as alternatives; but the problem with both of these is that they really don't lend themselves to games unless you've got a PHd in JavaScript or something.