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Socoder -> Wednesday Workshop -> #153 - The 180x135 Challenge

Tue, 27 May 2008, 17:04
Jayenkai

#153 - The 180x135 Challenge

Still no ideas.. These are purely random, now!


The Challenge

Make a game that fits into 180x135 pixels.

Click here for some nice scaling code, so that you can run in 720x540..
> Reveal 🔎
But be sure to only use the 180x135 space in the buffer provided!


The Time

Wed 21th May -> 28th May, 2008
You have until this timer hits zero to complete your entry. For the record, that's Tue/Wed, midnight GMT.

The Rules

You're free to reuse functions here and there, if it helps speed up your dev-time. Old art and audio, are pretty much expected, since we don't all have time to create fully working masterpieces within the space of a week!

Other than that, the main coding for each week's task should be pretty much created within the time allocated.

If you use other people's art/sound/functions, give credit where credit's due.
To enter, post your game below. If you can't find anywhere decent to host it, send it to Jayenkai@Gmail.com

Additional rules are available here.

Last Week

Last week, 2 entries. Gotta Vote 'em All!

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Fri, 30 May 2008, 07:11
Jayenkai


Another "Grab Green, Avoid Red" game again..
I think I've made about 20 of these, already!
Still, this one's got some nice insane red things running around, so it makes things a little harder.
Plus, you only get 1 point for every 5 green blobs you pick up!

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''Load, Next List!''
Wed, 04 Jun 2008, 08:13
Scherererer
Oh noes! I forgot to enter!

oh well... here's my late entry


Coinfall!
collect the coins, but maintain a ratio of collected : missed of atleast .7 You get the first few drops of leeway, enjoy!

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