-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|93|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




LostUser

Going to Dubai

20th June 2008

Thanks a lot.
I'm already going through my contacts, linked, reading books, .. its quite frustrating as most "job posts" are eiter scams or via third parties, which I want to avoid and even searching via business directories can provide businesses that ar*snip*


LostUser

Going to Dubai

20th June 2008

I'm off to Dubai during July-August and am wondering, are there any members who currently live/work in Dubai or work for a creative/new media branding agency that has offices in Dubai and might possibily have roles open?
If you do know of a middleweight/h*snip*


LostUser

DS coders?

28th May 2008

I didn't even know there were tools for DS coding. Are there also libraries too? Where can I find more info on this?
Thanks.


LostUser

The Top 10 Side Scrolling Beat-Em-Ups

21st May 2008

The NES' version of Double Dragon 2: The Revenge is better than any other version of DD2. It has ninjas, that helicopter scene where people get sucked out and lots of other stuff.


LostUser

#151 - The New-Retro Challenge 2

21st May 2008

I made a simple game intro screen from my abandoned "scarface" text-based management game.
It is heavily copied from the ytmnd.com classic; (Linkage)
Download; (zip format) (Linkage)


LostUser

McAfee SiteAdvisor

21st May 2008

I recently lauched soccoder with Firefox and the McAfee SiteAdvisor says that this site is bad,
[quote]
When we tested this site we found links to pcriot.com, which we found to be a distributor of downloads some people consider adware, spyware or other p*snip*


LostUser

Delete annoying backup files

20th May 2008

Batch file to remove annoying blitz basic backup files


LostUser

'4 Against 1 Challenge' question

20th May 2008

OK. Thanks


LostUser

'4 Against 1 Challenge' question

20th May 2008

What is the game called in the picture on this link?
socoder.net
It reminds me of my old QBasic "ASCII Man" game.


LostUser

Debug Replacement

19th May 2008

DebugLog() Replacement


LostUser

USM-like 3D rectangles/buttons

19th May 2008

Thanks a lot. I'm useless when it comes to rectangles! Thanks a lot!


LostUser

MouseOver Rectangle with Fontgrab

17th May 2008

Fantastic!


LostUser

USM-like 3D rectangles/buttons

17th May 2008

I'm not very good with rectangles. But I'd love to get the kind of rectangles that you get with Ultimate Soccer Manager.
Pics; (Linkage) (Linkage) (Linkage) (Linkage) (Linkage)
Is anyone a wizz with the 3d-like rectangles with shadows?


LostUser

MouseOver Rectangle with Fontgrab

17th May 2008

I'm currently using the Fontgrab library to create some fonts for my game.
In the menu's, I'd like it to have a rectangle appearing behind the text; a rollover mouse effect on the menu of choice.
Now, I've got it working. But the problem is, that the r*snip*


LostUser

Constructor and arrays in types?

16th May 2008

The CSV thing was to save time on my typing out lots and lots of Data commands to store all the possible things you could buy.
So, instead of;
[code]
; if parent is empty, it must be a folder/container
; parent name
Data "" , "Sports"*snip*


LostUser

Constructor and arrays in types?

15th May 2008

[quote]
Personally I'd just get it done.
[/quote]
I agree. I'm working/hacking away on my project now.
[quote]
You don't need an id field. Your "constructor" should instead return p, which will be a unique pointer. This can serve as the id. Your coun*snip*


LostUser

#151 - The New-Retro Challenge 2

14th May 2008

what are AP classes?


LostUser

Constructor and arrays in types?

14th May 2008

I understand. Thanks for that.
But I distinctly remember someone coded a constructor. Or a fake-constructor function or somehting.
As for rapid-file access (or in Qbasic it was called Random Access) I've been looking at seeking into files. But this mig*snip*


LostUser

Constructor and arrays in types?

14th May 2008

Hi,
I remember in the old forum that there used to be code to create a constructor for your types. Does anyone still have it?
Also, I store quite a lot of info into Types and I normally use this style to grab the right info.
[code]
; ###############*snip*


LostUser

MouseArea

13th May 2008

Uses rectsoverlap for mouse/object collision detection


LostUser

Auto-include common files, and lots of other questions

13th May 2008

Thanks a lot. I've spent a few hours going through various websites, including the old website with WWWArchive and got myself lots of Bitmap font routines.
Out of all of them, I think I've found what I'm after, a way of creating the bmp fonts and then *snip*


LostUser

Auto-include common files, and lots of other questions

12th May 2008

Hey thanks for your quick replies!
1) Auto-Include/Import.
Answer: Just include one file, and update that one manually.
Yes. I currently use what I call a "_bootstrap.bb" file, and this has all my common includes in it. It does not run anything/execut*snip*


LostUser

large numbers in blitz...

11th May 2008

BigInt was a really big issue for me, and was one of the major reasons why I stopped programming in B2D.
I could even get up to post 2 million. But for some reason, I can get up to 10 million now. I don't know why.
Anyway, during the process of tryin*snip*


LostUser

Auto-include common files, and lots of other questions

11th May 2008

I used to post on the old BlitzCoder website and even upgraded to BlitzMax (which I find a bit too hard for me, or maybe I'm just being lazy).
Anyway, I found this website and have some questions most of which are from my recent re-use of Blitz2D.
*snip*

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