-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|766|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Showcase Home -> Arcade


 
JL235
Created : 14 August 2009
Edited : 14 August 2009
System : Cross Platform
Language : Ruby

Pong Out

Screen filling Pong clone!

Play (in your browser)
Download Source
Screenshots
 
This is a pong clone built for the 150 line programming competition over at Blitz Monkeys (feel free to go over and show your support for my entry).

It's Pong, but one player. The screen fills with balls, you need to keep them on screen to gain points. If they get past you, you loose health. Loose too much health, you die. End of.

 

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