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Socoder -> Mac/iOS Gaming -> Crossover on MacOS

Wed, 04 Oct 2023, 17:17
Jayenkai

Crossover on MacOS


Crossover recently got upgraded, making use of Apple's "Test a Windows Game on Mac" framework.

Oh, ok, you talked me into it..
One issue I've been having the past few weeks is people posting test things, and me being stuck on a Mac, not being able to test them.
... And not being able to play Audiosurf, too..

I killed two birds with one stone, and paid for a year (nnngh) of Codeweaver's Crossover.
It runs really nice, has a quick-start list of most used apps, and even includes Steam so you can quickly get into your classic library.
It doesn't do Desktop, though if you create a "Bottle", with no games in it, you can then use the "Run Command" button to choose an exe from the hard drive.
It's a bit long winded, but I managed to use it to run both Eikon's Joust X, and therevillsgames' LibGDX Test without any issues at all, which is really nice.
Hopefully I can make use of this in future to test out more stuff, whenever I can't get it running in UTM.

.. And Audiosurf!

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''Load, Next List!''
Wed, 04 Oct 2023, 19:12
Kuron
Now that they have it working on Apple's ARM processors they need to get it working on ARM when running on ChromeOS or Linux.