-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|761|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Blogs Home -> Blogs


 
spinal
Created : 16 January 2012
 

Javascript game pt1



As it will be a long time before I can afford a mac to attempt some iDev, discovering that Apple have allowed html pages to be kept offline and loaded from the springboard on iPad, I though... javascript, that shouldn't be too hard to learn!

Well, as I started from scratch, I discovered that OOP doesn't really agree with my brain so prograss has been a little slower than I had hoped.

I figured I'd jump in with both feet and remake my old favourite game (Sensitive on the C64), using some free gfx of the net, possibly throwing in some collectable items etc.



Just as I had started getting some of the collisions working properly and getting it looking something like a game, I thought .oO(I wonder if anyone has used these graphics for their iOS games) so I checked...

Walkabout

Yes, of course they have. Not only that, but its the same damn game I'm trying to make with those gfx!!

 

Comments


Monday, 16 January 2012, 17:55
Jayenkai
Fucksocks..