-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|395|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Blogs Home -> Blogs


 
Pakz
Created : 06 March 2021
Edited : 06 March 2021

Pixaki intro pixelart spaceships (practise)





Pixaki(ipad) got a free test version. I found the workflow to be nice and the app itself have enough features. SInce I was working on a space mining game I decided to draw spaceships to testdrive pixaki. This time the size I tried was 32 by 32 and a 64 color palette. I used various references from google.

I am not happy with the quality level I am right now and I hope to get better in the future.

Most spaceships took me around or more than an hour per piece. Some took around 30 minutes.

 

Comments


Saturday, 06 March 2021, 11:58
Jayenkai
You're not happy?
Those are awesome!!!
Saturday, 06 March 2021, 12:26
Pakz
I have improved over the years that I have been practising. But when I compare to arcade gfx then I have some work to do
Saturday, 06 March 2021, 13:30
Jayenkai
Don't be so hard on yourself. Those are fantastic.
Saturday, 06 March 2021, 14:16
Pakz
Getting better at it is rewarding! The things I discover while drawing is really fun to be able to include in the mindseye toolbox.

I started getting better at understanding those Gradient(rainbow) style shading techniques recently. Now I want to check out more of that famous batman(amiga) game where I was studying the gradient pipe shading and look forward to discover new stuff