-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|257|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Afr0

Wrestling With The Monkey

31st May 2013

[quote]He seems to have lost his cuteness, somewhere along the way.[/quote]
Maybe you should consider redesigning him? There was a reason sprites started looking better as they increased from 8x8 to 16x16...
If I were you, I'd throw sprites out the windo*snip*


Afr0

Wrestling With The Monkey

30th May 2013

... maybe you should drop the notion of sprites alltogether?
WoW has 1.5 million unique assets, and nearly 40,000 NPCs.


Afr0

What Have You Done? - May 2013

29th May 2013

Thanks, I guess.
Exams are helping me focus :)


Afr0

What Have You Done? - May 2013

29th May 2013

Ups
What did you get done this month.
[*]Went to my friend's funeral. Closure.
[*]More or less finished all the network features needed for Project Dollhouse's first milestone. Few bits and pieces left, then implementing Vitaboy in the client.
[*]Start*snip*


Afr0

Afr0s Magazine

27th May 2013

New article, yay!
I don't have the transcript, cos I forgot my computer at home, but at least you'll get to see what it looks like till I can post the translation...


Afr0

Professor Oak, Honest!!

22nd May 2013

Just thought people who haven't had the time/opportunity to see the documentary on BBC might like to see it on NRK.
Linky
Dunno if you have to be in Norway, but you can always use a proxy...


Afr0

FIRST!!!

22nd May 2013

[quote]rchomes.tumblr.com/post/51029616699/greenie-i-dont-get-it-dave-its-easy[/quote]
CXBX - makes your argument invalid.
(You no longer need 4, only 3 + a laptop)


Afr0

Progress / Location Bars

20th May 2013

This should give you a good idea. Notice that the variable names are not two or three characters long.
[code]/*The contents of this file are subject to the Mozilla Public License Version 1.1
(the "License"); you may not use this file except in compliance*snip*


Afr0

Noel's Graduation

19th May 2013

Grats!


Afr0

Progress / Location Bars

18th May 2013

[quote]As your press the down arrow the bar moves down progressively to show your location in the list or whatever you are use the code for.[/quote]
You mean scroll bars? o.O
If this is what you mean, I can pull some code from Project Dollhouse to show y*snip*


Afr0

Meh

17th May 2013

So far, this feels good.
Being unusually productive, today!
I made the CityServer send its information to the LoginServer, so now the client can log in to a city and access the CAS (Create A Sim) screen!
All that's needed now for the first milestone to *snip*


Afr0

Meh

17th May 2013

Thanks mate :)


Afr0

Meh

17th May 2013

Rant ahoy!
Today's the 17th of May, and while everyone's out celebrating Norway's constitution, a friend of mine recently died. I don't feel like going outside and I'd prefer staying inside being a nasty, mean git, while trying to stay away from the booze*snip*


Afr0

Randomly distributed coordinates...

17th May 2013

Thanks for that brilliant solution!
Yet again, an example of how I tend to overthink problems (or, to be more specific: the solutions).
As for your gripe, you are supposed to use an IDE to do that. Actually, you could do that with one file as well, if yo*snip*


Afr0

Development via GUI

16th May 2013

[quote]is that they go beyond the text-editing bit. [/quote]
Right, that's what I like about IDEs. Code completion, integrated debuggers and build automation helps increase your productivity.


Afr0

Randomly distributed coordinates...

16th May 2013

So, I got myself an iPad on a whim.
Since we're currently tantalizingly close to the first milestone on Project Dollhouse, and I'm basically just waiting for the other developer to implement the client changes, I decided to start a very simple project for*snip*


Afr0

Development via GUI

16th May 2013

I know most text editors don't support build automation, and quite frankly I don't see the big deal.
Most IDEs will allow you to pass parameters to the compiler anyway...


Afr0

Development via GUI

16th May 2013

Does Sublime Text 2 support autocomplete?
Can you go to the definition of classes and structs?
Does it support build automation?
If it does, I don't see what's so different from an IDE.
If it doesn't, then I don't see the difference between Sublime Tex*snip*


Afr0

Development via GUI

16th May 2013

[quote]I will stick with my text editor and terminal. IDEs are for chumps.[/quote]
[quote](not Notepad - that's a bad idea)[/quote]
What's the difference between your text editor and Notepad?


Afr0

Development via GUI

16th May 2013

Jay, you need to get your ass out of the eighties and smell the roses - this is the future!


Afr0

Teaching To Code

12th May 2013

[quote]Yes, a third party distribution.[/quote]
It isn't third party, it is developed by the same people developing Lua.


Afr0

Teaching To Code

12th May 2013

[quote=https://www.lua.org/download.html]
If you use Windows, try Lua for Windows, an easy-to-use distribution of Lua packed with several useful libraries. [/quote]


Afr0

Teaching To Code

12th May 2013

[quote]So, yes, it is entirely possible to learn to code without any faffing about with environmental installations and setups.[/quote]
As far as configuring your IDE to your liking, I agree that it isn't the most important thing to learn off the bat.
Bu*snip*


Afr0

Teaching To Code

12th May 2013

[quote]No, it doesn't. [/quote]
It does on windows.


Afr0

Teaching To Code

12th May 2013

[quote]I disagree entirely, Afr0. Setting up a coding environment and learning to code are two entirely separate things.
I still can't set up a coding environment for beans, but once I'm in one and know which widgets to jiggle, I can code without issue.[/*snip*

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