-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|294|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Afr0

death of cobra basic - time for a new language

16th May 2012

[quote]I think it rocks, it's easily the best cross-platform platform right now, and that's why I use it.[/quote]
What? Are you saying that C++ or even C# isn't cross-platform?


Afr0

death of cobra basic - time for a new language

16th May 2012

[quote]@Afr0, that is a strawman argument. Starcraft 2 being written with C++, does not mean JS isn't used.. For indie games, tonnes of devs are moving to use HTML5 and JS, and tonnes of big studios are using it for side projects. Bethesda even launched th*snip*


Afr0

death of cobra basic - time for a new language

16th May 2012

[quote]These days cloud based is the direction things are going. It's quite simple, people can just visit and it'll just work.[/quote]
Only partially true.
Blizzard just released Diablo III, and though it requires you to be connected to the BNet servers,*snip*


Afr0

death of cobra basic - time for a new language

14th May 2012

Boilerplate code


Afr0

death of cobra basic - time for a new language

14th May 2012

My first instinct is to recommend C#, which is what I use. It has lots of engines and whatnot available, and most of the boilerplate code you could think of has already been written for it.
Then again, C++ isn't really that hard to learn. I'm not sure whe*snip*


Afr0

help with a code please

13th May 2012

First of all:
This isn't a "script". This is a "program". A "script" is external code run by a program. Now, interpreted languages like C# and Java are run by a VM (Virtual Machine), but C# is JIT-compiled (Just In Time) when a program is run for the firs*snip*


Afr0

DDs Socoder Party

11th May 2012

Sorry, I have exams to study for :(


Afr0

The Game Creators have done it again.

9th May 2012

BlitzMonkey is very nice though, cos you get the best of both worlds;
People wanting to program in Objective C can do that, people wanting to program in BlitzMonkey can do that, and you can combine the two after the fact!


Afr0

The Game Creators have done it again.

9th May 2012

By "third-party" in this case, I'm talking about languages that aren't free and can be learned and taught by anyone. That's true of DarkBASIC and whatever language is used by App Game Kit, not of Objective C and Java etc.
The difference is that you can ad*snip*


Afr0

The Game Creators have done it again.

9th May 2012

To be honest, I'm kind of opposed to the idea of spending money on development tools at all. If I'm going to start my own indie game company some day (which I've thought of), it makes more sense, but until then I'd rather not.
And even then it puts you in*snip*


Afr0

You got Cake in my PHP

6th May 2012

[quote]I have heard that Rails is the dog's bollocks[/quote]
I sincerely doubt that it could be worse than PHP.


Afr0

You got Cake in my PHP

6th May 2012

[quote]The issue is that everything supports PHP[/quote]
Everything what?
There's CGIC for C, Django for Python and Rails for Ruby.


Afr0

Jay's Crappy April

3rd May 2012

Great news! :)


Afr0

What have you been doing?

26th April 2012

Jay's not around to make these threads right now, so lets help him out!
I've been:
[ul][li](2012/04/02 23:05) 24 days ago
Added an installer NSI (NullSoft Installer) script and all the installers required by the script. These are:
- Bass.NET (wondering*snip*


Afr0

Socoder vs Welsh Labour

22nd April 2012

FUCK WELSH LABOUR


Afr0

Jay's Crappy April

19th April 2012

[quote]Oh, FFS, they've taken my front tooth's cap off. Happened when they were pulling out the air hose from my mouth.
FFS
Now I need a dentist as well as an optician.[/quote]
That's good, isn't it? I seem to remember you saying that your teeth were mi*snip*


Afr0

NEW LEISURE SUIT LARRY

17th April 2012

Make him come again!


Afr0

Spare baby

17th April 2012

Grats!


Afr0

MonkeyMax

16th April 2012

Really? I know that DX isn't supported on Linux, but that's kind of a moot point since Monkey apparently doesn't support Linux to begin with...


Afr0

MonkeyMax

16th April 2012

[quote]Stable Windows and Mac Target[/quote]
So Monkey isn't stable? Then why was it released in the first place? :\\
[quote]DirectX Target[/quote]
It isn't the technique that matters, it's the end result! I.E. if you can do the same things using an Open*snip*


Afr0

MonkeyMax

15th April 2012

If I may be so bold - is there any point to this?
IIRC Max doesn't support any platforms that Monkey doesn't already, and isn't particularly faster than any of the languages that Monkey supports..?


Afr0

Jay's Crappy April

13th April 2012

Card under way!


Afr0

Why PHP sucks

11th April 2012

This article made me reconsider whether doing client patching in PHP was a good idea.
I posted it under ''Help/Tutorials'', because it makes the best argument I've ever seen (besides just being funny) for why PHP is an abomination of a language th*snip*


Afr0

Java vs C

10th April 2012

[quote]you're[/quote]
your


Afr0

Java vs C

9th April 2012

I don't like it. I'm not really a fan of Java per say, but I would have preferred a modern language to stay at the top. When C# was released, it was rumoured to take over C and C++'s dominance as the defacto languages for AAA gamedevelopment. Hasn't happen*snip*

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