-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|186|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Pakz

Shortest turn angle vs target angle

27th October 2019 Monkey2
Get distance between angle and target angle. (turrets/homing missiles)


Pakz

Brute Force Pathfinding

6th January 2018 Monkey2
Create a path by doing all combinations(grow number)


Pakz

4 way Flood Fill Pathfinding

20th July 2017 Monkey-X
Move your monsters around the map.


Pakz

Path Following

20th February 2017 Monkey
From the book 'ai for game developers'

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