-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|552|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Skullbox

Blitz3D: Disable direct play with simple hex edit!

24th August 2017

Did you rename runtime.dll to dinput.dll because thats probably whats giving you the runtime error, if the dinput.dll is still the blitz3d\\bin folder delete it and Blitz3d should work again.


Skullbox

Blitz3D: Disable direct play with simple hex edit!

24th August 2017

@Pakz thats strange what version of Blitz3D are you using I'm using V1.108c. There's only one reference to dplayx.dll in the runtime.dll file so you couldn't have change the wrong one,


Skullbox

Blitz3D: Disable direct play with simple hex edit!

24th August 2017

Thanks Jayenkai!
I haven't come across any side-effects yet seems to work fine. I only have windows 8.1 so I don't know if it works ok other versions of windows.


Skullbox

Blitz3D: Disable direct play with simple hex edit!

24th August 2017

Hi, everyone!
Since blitzbasic.com has been layed to rest I'll post this here.
Ok here's what you do, open runtime.dll in the blitz3d\\bin folder into a hex editor (I used HxD for this but any hex editor will do). search for DPLAYX.dll and replace*snip*

More - Older Posts