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SoCoder -> Blogs Home -> Blogs


 
steve_ancell
Created : 17 April 2013
 
System : Mac

Mutant Monty: Amstrad CPC to Windows conversion



I've been working on a conversion project over the past few weeks, I neglected this project a couple of times before and am now begining to understand why there doesn't seem to be any current clones or remakes of Mutant Monty, converting this from the Amstrad CPC to BlitzBasic is a proper pain in the arse.

I so far have the level-loader and sprite loader working, the level maps are done and I have now painstakingly ripped all the tiles and sprites into PNG files, and I bloomin' well made sure that I backed it up on GoogleDrive too.

Next step... Well I see what needs doing when I wake up next, I've been up all night ripping sprites and I am really fucking knackered!, time for a few hours sleep now me thinks.

Watch this space!.

 

Comments


Saturday, 20 April 2013, 07:16
steve_ancell
Contrary to my belief that Mutant Monty is a mole, he is actually a roundish man with a seriously big nose, according to the tape cover shot in the CPCWiki I have linked to below. I had Mutant Monty as part of a pack so never really got to see the single cover.

cpcwiki.eu/index.php/Mutant_Monty


With that bit aside, I now have the level showing on screen and done the bit that loads and positions the player, on screen at the start of the level. I have also done the bit that scales up/down the sprite and tile sizes to suit across multiple resolutions.
Saturday, 20 April 2013, 13:02
rockford
Mutant Monty is of no relation to Monty Mole. There is no connection, other than the name Monty and both starred in 8bit platform adventure games.

Anyway, screenies or it never happened!
Saturday, 20 April 2013, 13:25
steve_ancell
I will get the first screenie up a bit later but it's still not a playable game at this stage, still got loads to do.
Saturday, 20 April 2013, 13:34
steve_ancell
OK, here's a very early screenie of what it looks like so far, no animations or movement yet but that will happen pretty damn soon.



Sunday, 21 April 2013, 03:19
rockford
That brings back memories
Sunday, 21 April 2013, 03:54
Jayenkai
That definitely explains why my recent "Monty Mole Remix" search on Youtube was so useless! I, too, had always assumed he was "Monty Mole"...
... So where the hell did that name come from then!?!

.. Nintendo, apparently. Hmmm.. Odd..

To be fair, I always assumed Miner Willy was a cute little white teddy bear, with a little tuft of hair sticking up, until the GBA remake showed him in full colour.. Turns out that was a miner's lantern. Who knew!!
Sunday, 21 April 2013, 04:48
Afr0
Hey Steve, seems you're also remaking your favourite game! Welcome to the club!
Monday, 22 April 2013, 16:10
steve_ancell
Got the animation tables working and Monty now does the full Monty in response to the arrow keys.
Tuesday, 23 April 2013, 06:55
steve_ancell
Got the pickups loader working, Monty can now go around collecting gold like a greedy little bugger.
Tuesday, 23 April 2013, 07:03
Jayenkai
Hurray for collectathons!!
Tuesday, 23 April 2013, 07:12
steve_ancell
Colectathons is what will be running in my head tonight, that gold only applies to the first level, I still need to place the loot in the other 39 levels. All the levels are done in Notepad, no level editors on this one. *Looks in mirror to see if any more hair has fallen out*
Tuesday, 23 April 2013, 09:00
Jayenkai
en.wikipedia.org/wiki/Wanted:_Monty_Mole

The baffling world of Monty!

Spectaculator on the AppStore has recently been given a bunch of Monty games, if you're willing to put up with the shitty onscreen controls.
Tuesday, 23 April 2013, 19:29
steve_ancell
First video footage, still not a complete game yet, but getting there.





View on YouTube
Tuesday, 23 April 2013, 19:36
steve_ancell
As mentioned somewhere further up, I opted out of making a level editor and used Notepad instead, here is what the first level data looks like, I had plenty of nighmares from making a loader for that.



Tuesday, 23 April 2013, 22:20
steve_ancell
Been up most of the night, doing the baddie movement bits. I'm gonna go get some sleep now, but in the meantime, here's some more video footage.




View on YouTube
Wednesday, 24 April 2013, 03:56
Afr0
Steve, check out Tiled Map Editor
Wednesday, 24 April 2013, 04:29
steve_ancell
Might try that editor at a later date, this one really needs to be text editor based due to the way I'm parsing the directives etc...
Thursday, 25 April 2013, 03:25
Dabz
Cool video!

Dabz
Thursday, 25 April 2013, 05:23
steve_ancell
Thanx for the feedback, I've done a bit more since then so be expecting more videos soon.
Thursday, 02 May 2013, 16:50
steve_ancell
Been busy bashing out more code, got 9 of the levels working. No sound yet but at least it's playable now.



View on YouTube
Thursday, 02 May 2013, 16:59
Jayenkai
\o/yeay\o/!
Friday, 03 May 2013, 03:16
Afr0
Steve, you should really apply a bloom filter to your code. I'm not really a fan of retro graphics, but the way your camera makes it look now is AWESOME!
Friday, 03 May 2013, 04:25
steve_ancell
It turns out that bloom was due to the lens needing a cleaning.
Friday, 03 May 2013, 04:29
Jayenkai
Bring out the Vaseline!!!
Friday, 03 May 2013, 05:43
steve_ancell
Jayenkai Bring out the Vaseline!!!

Shhh!, people might get the wrong idea.
Friday, 03 May 2013, 08:49
Afr0
It turns out that bloom was due to the lens needing a cleaning.


I figured as much - you should add the effect to your code though!!
Friday, 03 May 2013, 11:24
steve_ancell
I agree Mats, it would be a good thing to add the bloom but this games is using the 2D command set in Blitz3D and I can't be arsed to convert it to 3D-Sprites.
Monday, 06 May 2013, 19:13
steve_ancell
All levels done now, just need to add sounds and a title screen, it goes straight into game mode as soon as it's loaded at the moment.
Friday, 10 May 2013, 14:14
rockford
Completely missed the new posts and vids. Nice one. Keep up the good work
Friday, 07 June 2013, 17:48
steve_ancell
The game is almost ready for release, just need to do some tweaks first.
Saturday, 08 June 2013, 20:12
steve_ancell
Finally released.

Mutant Monty Remake