-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|641|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Snippet Home -> Collisions and Physics


 
LostUser
Created : 23 June 2008
 
System : Windows
Language : Blitz

2D 'Shifted Grid' collision detection

collision detection demo by big10p (A.K.A. Chris Chadwick) 2004.


 

Comments


Tuesday, 24 June 2008, 05:01
JL235
It says at the top that it is 'Based on an original C/C++ article by Tom Moertel', where is this article? Is it online?
Thursday, 26 February 2009, 00:40
LostUser
I don't know, try emailing big10p on BlitzBasic.com
Thursday, 26 February 2009, 01:04
Jayenkai
See here