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Socoder -> Off Topic -> 13 in 2012

Sat, 05 Jan 2013, 09:25
Jayenkai
2012 - I only managed 13 games Bah, humbug! Linkage

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Sat, 05 Jan 2013, 09:25
Spare
still something to be proud of I'm having a hard time to create proper game design for 6 games
Sat, 05 Jan 2013, 10:09
steve_ancell
I've never made a full game yet; only small one-levelers or demos, most of which are lingering around on CDs somewhere amongst my junk. Be proud Jay; you've done far more than most indie-devs have done, not just here but probably the whole WWW.

|edit| Actually you have probably done more single handedly than even most commercial-devs have done with teams of people. |edit|
Sat, 05 Jan 2013, 12:59
9572AD
I've managed one since 2007.
Sat, 05 Jan 2013, 17:29
Jayenkai
In the first two months, I was on track to do AGameAWeek, AND One iOS Game a month.
I'm SO pissed that I got stopped from carrying that on.

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Sat, 05 Jan 2013, 23:10
rockford
Considering what happened to you I think 13 is still a fantastic amount of games. I did about 10 and some of those were fairly simple ports for other formats (although all needed somw work). I did half a dozen R&D projects and WIPs on top and have a couple of things on the go, but wow 13!

You'll get it all back though Jay - just make sure you don't make yourself ill over-doing it.