123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|656|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Off Topic -> Don't Ever Read Jay's Code

Sat, 31 May 2014, 14:02
Jayenkai
I KAN CODE!!
Sat, 31 May 2014, 14:02
steve_ancell
We know already.
Sat, 31 May 2014, 15:08
cyangames
Whyyyyy?
Sat, 31 May 2014, 18:07
dna
@ryChan: There's nothing wrong with his code.

There were some comments years ago about his writing code that could fry your brain but that was just sarcasm.

He's really good and quick at what he does.

-=-=-
DNA
Sat, 31 May 2014, 18:20
Jayenkai
I'm very comfortable with my coding style, and can jump about in my code, knowing fully well what bit does what.
In fact, today, I even did a bit of tweaking to a bit of AMOS code from 1997, without giving it a moments thought. Hopped in, tweaked it a bit, saved it, compiled.. Sorted..

.. But for other people, it's extremely chaotic, disorganised, untidy, uncommented and, generally, a bloody great mess.

If you'd like to see my AMOS code, I left the sourcecode on the ADF file!!

-=-=-
''Load, Next List!''
Sat, 31 May 2014, 18:50
dna
That Slalom game looks like its a real simple piece of code.

Clever and some well duped games to had from back then.



-=-=-
DNA
Sun, 01 Jun 2014, 00:32
cyangames
Ahh, sounds like the same style I use then, hehe!
Sun, 01 Jun 2014, 00:36
cyangames
My worst thing from a while ago was using pretty weird variable names. Hungry? Okay I'll call this one $fish then. What's it for? Just an increment loop, nowt to do with any sort of sealife! $monkey , $bacon and $penguin also appeared a lot

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Sun, 01 Jun 2014, 01:15
therevillsgames
I went into Jay's monkey framework code and nearly didn't survive!