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Socoder -> Off Topic -> Lionhead Closure

Mon, 07 Mar 2016, 07:11
Jayenkai
Lionhead Closed Linkage

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Mon, 07 Mar 2016, 07:11
rockford
Can't say it's surprising. Sad for the staff, but not surprising.
Mon, 07 Mar 2016, 07:51
HoboBen
oh no! Remember them from Populous: The Beginning (as Bulfrog (I loved that game to bits!)), Dungeon Kepper, then Black & White.

Then there was that really weird mining/lottery game stunt Peter Molyneux did (en.wikipedia.org/wiki/Curiosity_%E2%80%93_What%27s_Inside_the_Cube%3F)

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Mon, 07 Mar 2016, 10:06
steve_ancell
I'm sure the staff will find other work, it never stopped Phil and Andy Oliver starting again after Blitz Studios went bust.
Mon, 07 Mar 2016, 10:22
GfK
I've always thought Molyneux is a massive bellend and deluded in his own importance, if I'm honest.
Mon, 07 Mar 2016, 10:27
Jayenkai
It'd be nice to have these talented developers filtered into the Dev community, doing something that isn't Molyborked...

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Mon, 07 Mar 2016, 15:43
steve_ancell
GfK I've always thought Molyneux is a massive bellend and deluded in his own importance, if I'm honest

I didn't want to say this originally but, now that you mention it, yeah he's a bit of a stiff.
Mon, 07 Mar 2016, 16:52
rockford
TBF to Peter; he's a man of many ideas but not able to realistically understand the amount of work required to make them to his satisfaction. We've all got ambitious threads within us, but we reign them in, thinking about their viability - he can't and doesn't and had the money to throw at them before realising the errors of his ways.

He's come up with a number of innovative titles that were both large in scale and in originality, however everything he touches is stained by ambition not matching resources or available time.

Who could argue that games like Populous, Dungeon Keeper, Syndicate, Theme Park, Magic Carpet and Theme Hospital weren't innovative or fun? These were all Peter Molyneux games and all Bullfrog (meaning that the team did most of the hard work and Peter got the credit). Nothing he did afterwards tickled my fancy much (I did actually buy Fable) and I was looking forward to the cancelled "BC" game. And that other God game Godus looked and sounded great (as most of Molyneux's stuff does).

But really he's just overly ambitious and unable to keep his trap shut.

BTW He might be a dick, but I've never met him personally. Most of us only know him from what we've read online - mainly from other people that have never met him...
Tue, 08 Mar 2016, 04:28
steve_ancell
Peter Moulinex also has another dev-company, 22Cans, although there's probably no pissup parties there either!
Tue, 08 Mar 2016, 04:33
GfK
BTW He might be a dick, but I've never met him personally. Most of us only know him from what we've read online - mainly from other people that have never met him...
I've based my opinion of him on the countless interviews I've read the transcript of, where he's invariably doom-mongering about the games industry dying.

Ironically, I blame games riddled with greedy IAPs such as Dungeon Keeper for the same.
Tue, 08 Mar 2016, 06:25
rockford
Interviews pick and choose what they use, like all other media - if they have an agenda they can make a saint look like the devil incarnate. They can build people up or knock them down, purely with a simple sentence or two taken out of context.

Yeah, he does come across as a bit of a dick in short snippets of text or video, but everyone can. I'm not a lover or a hater.

I'd say that the AAA games industry is pretty much dying due to a lack of innovative and original titles. Everyone's doing a me too or sequels. And that's what Peter is talking about in this INTERVIEW

And some of that is pretty accurate - change is both required and innevitable for the industry to survive. Things like cloud computing, VR, mobile gaming and death of traditional and gimmick based consoles are what is needed to push the boundaries. Him criticising Nintendo about innovating makes no sense though - they are truly the most innovative gaming company out there, both in terms of hardware and software.

Dungeon Keeper's IAPs weren't down to Peter - he left Lionhead years ago. Blame EA pure and simple and for a lot more besides.

22cans is his current crew - wonder how long that'll last!