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Socoder -> Blitz -> converting .mod to .wav

Sun, 29 Jul 2007, 05:23
Blitz3Dman
Is this possible? I'm adding some sound and music to my game I made a while back, but I'm going to need to be able to specially handle the music. I can't use PlayMusic for this reason, and Load & PlaySound don't do .mod files.

|edit| I just found some Channel commands that should do what I need. I think. |edit|

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Sun, 29 Jul 2007, 06:50
Jayenkai
Yeah, for most of your needs, the channel commands will do pretty much what the sound commands do.
If you still need to convert the mod to a wav, though..
1. Install ModPlug Tracker.
2. Load mod into that.
3. File/Save as Wave

But keeping it as a Mod would be better, since mods have all sorts of nifty loop tricks, and they're a heck of a lot smaller, too.

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Sun, 29 Jul 2007, 06:54
Blitz3Dman
Yea, it looks like I need to convert after messing with the sounds for a while. It's possible, but if I want to add this nifty little effect of mine, it looks like I need PlaySound. Thanks for the link, I'll have to download it.

-=-=-
There are 10 kinds of people in this world -

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