123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|638|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> C/C++/C#/Other -> Flap Happy and Fancy Free!

Page : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Prev 16 17 Next 18 19 20 21 22 23 24 25 26
Wed, 01 Nov 2023, 05:37
cyangames
I'm just glad I found it now as opposed to way too later!

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Sat, 04 Nov 2023, 07:08
cyangames
Triston did a playtest today and we found some odd bugs which need fixing , oh gosh, i thought i'd fixed these!!!!

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Sat, 04 Nov 2023, 10:15
Kuron
Mega Cat? IIRC, that was the one up in Pennsylvania, not too far from where I lived in Maryland.
Sat, 04 Nov 2023, 14:49
cyangames
Yup
Tue, 07 Nov 2023, 09:55
cyangames
Gotta carve out a demo mode tomorrow, along with a few bug fixes and ideally some sorta security patches to prevent access to areas I don't really want in anything but the demo build.

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Wed, 08 Nov 2023, 17:15
cyangames
Whuhhh, today was an fairly intense day of coding at home.

Re-did the ending so It wasn't the same as the main version. Fixed up some bugs with the audio engine, found and fixed other bugs with regards to the ending not recording scores nicely, added a timer whic is shown upon game completion, reduced the demo mode to just easy mode and hard mode. Eughhhh, I'm tired, 12 hours of coding (okay, on and off coding) sure takes a lot! NN

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Wed, 08 Nov 2023, 17:53
Kuron
Congrats on getting so much done!
Thu, 09 Nov 2023, 00:30
Jayenkai
Good grief. That definitely sounds intense!
Thu, 09 Nov 2023, 02:29
cyangames
If it were any other language it'd be fairly straight forward, but,as I'm sure Kuron can attest to, 6502 ASM takes longer programming time wise than most

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Thu, 09 Nov 2023, 12:15
Kuron
Could be worse -- it could be C. As Ethan Winer said "C has all of the difficulty of dealing with assembly language, but none of the benefits."

Still haven't been able to get into the headspace I was in 9 years ago dealing with ASM. I vaguely understand the gist of what I was doing. Anyway, not the thread for that!

Will have to bend your ear to try and get my feet wet with GBC & NES coding.

Flap Happy!
Thu, 09 Nov 2023, 15:16
cyangames
Oh no, C is lovely, so much faster to make a game in.

I'll never touch X86 ASM that's for sure though!

Eagerly awaiting a repsonse from Megacat now, both excited and nervous in differeing amounts although this glass of Merlot has helped out

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Thu, 09 Nov 2023, 15:53
Kuron
I am sure it will be good news!
Mon, 13 Nov 2023, 03:42
cyangames
Got some handy feedback on Friday including updating the 1987 to 2023 for the demo, requests for more info and another "how to play" option on the main menu.

I'm at just under 5kb left though and need to have space for Kickstarter backers to have their own credits page, eep!

Found a couple spaces where there's some contiguous memory to write to but it's only 256 bytes here and there, it's kinda scary, the whole idea of re-organising code at this point.


Triston noticed a bug with the Hard Demo mode that I only noticed from the audio as it began with an underwater track, not the dungeon one, oh gosh!


Tonight should be interesting!

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Mon, 13 Nov 2023, 03:55
Jayenkai
Good luck!
Don't stress too much. *hugs*
Mon, 13 Nov 2023, 03:58
cyangames
I'm honestly more excited than stressed currently

There's some preview bits on the twitter:

twitter.com/RefreshGamesDev

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Mon, 13 Nov 2023, 14:38
cyangames
4,436 bytes remain, but that's with an uncompressed how to play screen. I reckon I might be able to bring that down somewhat.

No compressed screen data but I've compressed a lot of code, optimized some loops and back up to 4,630 bytes!

re-organised some code up, I now have #$DD71 - $DFFF free in one nice big block of 654 bytes

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Tue, 14 Nov 2023, 06:17
cyangames
Todo:

add different bird types
add how to play screen
add intro screen (probably)
add ks backers screen

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Thu, 16 Nov 2023, 05:42
cyangames
Gotta do at least one of these 4 bits tonight.

It's getting a little scary how little conitiguous space there is left available.

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Thu, 16 Nov 2023, 12:29
Kuron

Thu, 16 Nov 2023, 14:31
cyangames
More code optimisation tonight, found another 300 bytes, up to ~ 4,900bytes again

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Thu, 16 Nov 2023, 14:49
Jayenkai
Keep squeezing!
(Hopefully you haven't broken anything along the way!)

-=-=-
''Load, Next List!''
Thu, 16 Nov 2023, 14:53
cyangames
That's the fear that comes with it, I have to play through easy mode at least each time I make changes, to ensure that the shortcuts aren't affecting anything, so far, so good though. Goona have a cuppa tea, then hoodwink this how to play screen in there.

Even the tiles are pretty much full now!



-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Thu, 16 Nov 2023, 15:07
Jayenkai
That's a LOT of tiles!!
Thu, 16 Nov 2023, 15:18
cyangames
Half are sprites, half are for background, I know, I could optimise these down but there's not much I'd be able to do with them now

-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Fri, 17 Nov 2023, 03:22
cyangames
Got most of the screen done last night, thankfully my meeting got postponed to Monday so I have Sunday free to sort other bits out!



-=-=-
Web / Game Dev, occasionally finishes off coding games also!
Fri, 17 Nov 2023, 03:48
Jayenkai
Nice!
...I won't admit to having tried to close the image by using the windows [x] button..

-=-=-
''Load, Next List!''
Page : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Prev 16 17 Next 18 19 20 21 22 23 24 25 26