-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|153|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Sticky

#234 - The Ascii Challenge

13th January 2010
The new one runs at 30fps or less in ASCII mode and still flickers for me, while the solid graphics runs at 60. :(


Sticky

QOTD : What next?

12th January 2010
For me, it's not time for a new project. It's time to finish the current one that seems to be dragging on a bit. After that, I might do some PHP work or some up with some game dev ideas I can put in practice. Actually, better yet, I could work on some game*snip*


Sticky

#234 - The Ascii Challenge

10th January 2010
Ah, right, so after I turned off ASCII mode it was much easier to play. All the blocks and things didn't flicker but anywhere there was text it did. In any case, I got through to the end of level 8 (cans level) then it gave me a memory access violation.
A*snip*


Sticky

#234 - The Ascii Challenge

9th January 2010
Looks good flame, but it flickers like an absolute bitch on my compy.


Sticky

Coding is fun

5th January 2010 Cross Platform
and I need sleep


Sticky

Integer\IP converter

4th January 2010 Flash, Nintendo Wii
Converts between integers and IPs


Sticky

Programmerific beverages

3rd January 2010
Water, generally. We usually seem to not have any soft-drinks in the house so whenever we do I'll drink that. Otherwise, whatever juices we have (Generally orange) or sometimes I'll go to the kitchen and make myself a glass of Milo for an energy hit.
Not *snip*


Sticky

Squidi's Three Hundred

3rd January 2010
Game mechanics and game ideas

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