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-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|76|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Concept/Design -> Physics!

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Tue, 01 Jan 2008, 13:19
TheMadProff
Brilliant, great fun to mess about with, when i should probably be doing homework...

-=-=-
''It works, but I'm not sure why it works...''
Wed, 02 Jan 2008, 03:23
shroom_monk
We had homework?... oh wait... *legs it*
Sun, 06 Jan 2008, 08:58
Teasy
Phoenix: you could add some more elements to diversify the experience, like something with time or external influences to mess up your construction, to make it look more like a complete game.
For example: varying winds from left/right, or some 'lemmings' trying to push the boxes away, or a 'build a .. shape within x secs'
Sun, 06 Jan 2008, 10:09
Phoenix
Shape building? That sounds interesting, I'll think about that...
Sun, 06 Jan 2008, 15:55
Hotshot
Shape buildings make things more interesting and more exciting

What you have done so far phoenix is amazing and I think you go on another levels


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