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Socoder -> Blitz -> Blitz Title Bar

Tue, 19 Jun 2007, 17:02
dna


I was wondering how to change the title bar from the default rocket to whatever.

Please let me know the specifications for doing this.

-=-=-
DNA
Tue, 19 Jun 2007, 21:08
Stealth
Compile the exe and then open it up in resource hacker and change out the icon's inside the exe to other icons.

-=-=-
Quit posting and try Google.
Wed, 20 Jun 2007, 03:54
HoboBen
ResHacker linky

XN Resource Editor, which is a newer good one, seems to have disappeared, so I might upload my copy in case it doesn't come back.

-=-=-
blog | work | code | more code
Sat, 23 Jun 2007, 13:24
Paul
I'm just a little curious, could you change the icon in runtime.dll In the blitz3d\bin folder. So that all your exe's end up with an other icon???
Sat, 23 Jun 2007, 14:50
garand
ahh, yes that makes sense.
Sat, 23 Jun 2007, 14:51
garand
here you go hobo www.wilsonc.demon.co.uk/d10resourceeditor.htm
Sat, 23 Jun 2007, 17:04
dna
I only have B2D.
That will not work for me.
Fri, 29 Jun 2007, 11:00
Stealth
Just open up the compiled exe in Resource Hacker and change out the icon.

-=-=-
Quit posting and try Google.
Thu, 04 Oct 2007, 12:57
Paul
Or, in your program do this.



This wont work in BB2D, but if you know how to use the calldll funcion then it's convertable.
Thu, 04 Oct 2007, 13:17
Paul
Btw, does anyone know how the calldll function works, I only get a mav when trying :S

Here is my try, but it gives a mav

Thu, 04 Oct 2007, 20:00
tnt23
You could also use an alternative ide that can compile it with a different icon. (like protean)

btw it's been like a year since my last post..

-=-=-
What if this were not a hypothetical question?
Fri, 05 Oct 2007, 08:36
Paul
It seams like it wont work because of the way blitz is made
Sun, 07 Oct 2007, 15:24
dna
You may have the same version of BB as I do. Mine does not have the CallDll function either.

There is a patch for it but I do not know where that might be.

-=-=-
DNA
Mon, 08 Oct 2007, 08:19
Paul
IƤve got blitz3d and usually use the userlibs and not the calldll function.