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Socoder -> Wednesday Workshop -> #226 - The 8x8x1 Challenge

Wed, 04 Nov 2009, 03:40
Jayenkai

#226 - The 8x8x1 Challenge (Again!)




The Challenge

Create a game that only uses 8x8 pixel sprites, each with only a single color. (with black/magenta for transparency)

The Time

Wed 4th November -> Wed 11th November, 2009
You have until this timer hits zero to complete your entry. For the record, that's Tue/Wed, midnight GMT*. (Although that's more frequently becoming "When I bother to wake up, on a Wednesday morning") Where the hell is my new PC, damnit? I ordered it two workshops ago!

Remember

Wednesday Workshop is just for fun.
It's not meant to be a competition.
It's just for fun.
The best technique is to try to stick to a 3 hour schedule for building the actual game. If you have more time during the week, build the game up, fix bugs, add music/titles, whatever.


The Rules

You're free to reuse functions here and there, if it helps speed up your dev-time. Old art and audio, are pretty much expected, since we don't all have time to create fully working masterpieces within the space of a week!

Other than that, the main coding for each week's task should be pretty much created within the time allocated.

If you use other people's art/sound/functions, give credit where credit's due.
To enter, post your game below. If you can't find anywhere decent to host it, send it to Jayenkai@Gmail.com

Additional rules are available here.

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Wed, 04 Nov 2009, 03:55
Jayenkai
If you're unimaginative, and need a good old poke up the arse before you can be bothered, why not try using some of these..


Sprites from Platdude's Retro Collection DS.

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