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Socoder -> What Have You Done -> What Have You Done : 12th January 2011

Wed, 12 Jan 2011, 03:48
Jayenkai

Ups

What did you get done this week.
  • More Spike Dislike!

    Did everything turn out as planned?
    Yeah, and surprisingly quickly, too!
    I started iSpikeDislike on Wednesday, last week, got it finished by Friday, sent it off, and astoundingly got it in the AppStore by Tuesday!!

    Is it possible that someone at AppleHQ has clocked onto my Tuesday scheduling?!

    Pretty damn doubtful, but hey, can't complain!!
    Spike Dislike on an iPhone! (/iPod Touch/iPad)


    Downs

    What didn't you get done?
  • Editing the rest of this

    Why not?
    I clicked Submit after writing that first bit, and forgot to do the rest!

    Now

    What are you working on right now?
    Finish this off..

    How's that going?
    Meh, I'm rushing it, now, to be honest..

    Next

    What's the plan for the week ahead?
  • Not sure.

    Probably involves playing more Cassette 50 games.
    AAARRRHGGGGHHHH!!!!

    ---

    You can copy+paste the BBCode from the box below, or structure however else you'd like...
    > Reveal 🔎

    -=-=-
    ''Load, Next List!''
  • Wed, 12 Jan 2011, 03:59
    Cower

    Ups

    What did you get done this week.
  • Wrote a Javascript/HTML-based solitaire Chrome app.
  • Sculpting the art for said Chrome app
  • I leveled my Togepi up to 22 and it evolved.

    Did everything turn out as planned?
    Sort of. The game still is barely playable, since I've been focusing mainly on getting things working and then will work on undo/redo management (problem: UndoManager isn't supported by Chrome as far as I know), saving state between plays (looking at using local storage for that), and a basic UI that lets you actually start/restart games and so on.

    The artwork is going more or less fine, it's just kind of slow 'cause I have to balance it with coding.

    Downs

    What didn't you get done?
  • Can't think of anything, this week's been surprisingly productive so far.

    Now

    What are you working on right now?
    The Chrome app.

    How's that going?
    I'm completely rewriting it, mostly back to where it was as of a couple days ago. The code's improved a lot in the rewrite, and it should be possible to more easily add stuff like FreeCell and so on now (though FreeCell's a bitch due to the way you move cards around, so I don't plan on doing it). Code's open source, so anyone with half a brain should be able to modify it.

    Next

    What's the plan for the week ahead?
  • Try desperately to get the app done before I go back to school, 'cause I desperately need a Solitaire game on my Chrome OS laptop.
  • Fix my sleep schedule.
  • Probably some other stuff. Like packing.
  • Wed, 12 Jan 2011, 08:21
    Mog
    Short Answer (mog is delirious): Mild kidney failure
    Why: sodium
    How's that going: between awake and asleep for 3 days



    -=-=-
    I am Busy Mongoose - My Website

    Dev PC: AMD 8150-FX, 16gb Ram, GeForce GTX 680 2gb

    Current Project: Pyroxene
    Wed, 12 Jan 2011, 09:18
    Jayenkai
    Ooooh, sorry to hear. Everything sorted?
    Wed, 12 Jan 2011, 10:23
    shroom_monk

    Ups

    What did you get done this week.
  • AS Modules
  • AS Modules
  • AS Modules

    Did everything turn out as planned?
    Well, I haven't missed any of my exams yet, and they're going pretty well...

    Downs

    What didn't you get done?
  • Anything
  • fun
  • at all

    Why not?
    AS Modules AS Modules AS Modules

    Now

    What are you working on right now?
    Revision Revision Revision

    How's that going?
    Got a Computing exam tomorrow! It should not be too hard! Also Core 2 Maths on Friday!

    Next

    What's the plan for the week ahead?
  • AS Modules
  • AS Modules
  • Sleep


    -=-=-
    A mushroom a day keeps the doctor away...

    Keep It Simple, Shroom!
  • Fri, 14 Jan 2011, 08:16
    HoboBen
    Did
    Rewrote my XML parser from scratch. Now all the subtle bugs are gone, and it's wickedly fast.

    It's part of my Modular C Collection, which now includes a full "graphics engine agnostic" graphics API for setting up a window, uniform input and simple image drawing.

    Made some graphics for my RPG.

    Didn't
    Manage to pass my last exam. I should revise for the next one!

    Next
    I'm going to get a SIMPLE Xml, Lua and C RPG made.

    |edit| Blimey Mog, hope you feel better |edit|

    -=-=-
    blog | work | code | more code
    Fri, 14 Jan 2011, 19:24
    Mog
    Better now.