-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|433|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Paul

Curiosity has overtaken me

29th April 2007

Ill have a look at the glitzget and get back when(and if) i get anything working :D
[edit]
yay, got it to work, don't see the reason to use anything else since this seems to work better than anything I could do.


Paul

Curiosity has overtaken me

29th April 2007

This doesn't solve the original problem with downloading the files though.
If anyone has any ideas on how to make get the downloading to work then i'd like to know... please :)


Paul

Curiosity has overtaken me

28th April 2007

yup, it can:)
A little tip, do .jpg last, I've heard it's the most difficult to do.


Paul

Script Execution

28th April 2007

Don't know to be honest, what other options arethere?


Paul

Curiosity has overtaken me

28th April 2007

dec,hex
137=$89
80=$50
78=$4E
71=$47
13=$D
10=$A
26=$1A
10=$A
Think i get them right, What i'm trying to say is that for the computer all the numbers are binary and it doesn't matter if you're using base 10 or 16 or whatever.
Hope you see what i*snip*


Paul

Curiosity has overtaken me

28th April 2007

No, i wrote bytes and saved it as an image and let blitz load it.:S
btw, here's a little code to check if a file is a png.
[code]
If ReadByte(tcp)=137 Then ok=ok+1
If ReadByte(tcp)=80 Then ok=ok+1
If ReadByte(tcp)=78 Then ok=ok+1
If ReadByte(tcp)=71 *snip*


Paul

Curiosity has overtaken me

28th April 2007

I've played around with the code but i can't get it to work, anything special to think about?
[edit]
just saw you're new post, I like the thought of a png loader:)
Still didn't work though:(
[/edit]


Paul

A "big" project

23rd April 2007

I agree with you flying_cucco.
back to topic though.
I speak Swedish and i know blitz2d, I'm working on a game right now so it will be some time before i could help.
As someone said, before anyone joins your project most of ous want to see this web page*snip*


Paul

is the type deleted?

10th April 2007

Thx Mike and Blitz3dman
I'll try these examples out now:D


Paul

Rectsoverlap... Ovalsoverlap

10th April 2007

when i saw oval i thought you meant oval so here is a test that i did for circles.
[code]
Graphics 800,600
SetBuffer BackBuffer()
x=100
y=100
diam=50
diam2=40
While Not KeyHit(1)
Oval x,y,diam,diam
Oval MouseX(),MouseY(),diam2,diam2
If ovalso*snip*


Paul

is the type deleted?

10th April 2007

Is there any way to check this without crashing the program?
[edit]
I dont think i was clear so i will try again:)
[code]
function do(in)
a.atype=Object.atype(in)
return handle(in); it will crash here if the type doesn't excist
end function
[*snip*


Paul

Frames per second function

10th April 2007

very simple to use fps counter


Paul

Age

10th April 2007

Younger,
happy birthday Steve

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